Game Developer & Designer
Ongoing Forbidden Kemono Studio Projects
Forbidden Blood
Project overview and responsibilities:
- JRPG inspired project
- My role is Gameplay Programmer Lead for this project
- Proposed the project; came up with initial story pitch, characters, proposed gameplay systems
- Came up with setting for our upcoming slice (Work currently under NDA)
- Lead team meetings, covered any blockers and making sure progress is being made
- Team size is currently 13
- Video link to development announcement trailer
Personal/School Projects

Project overview and responsibilities:
- I served as Team Lead for this project
- Co Level Designer
- Made the initial sketch of the level, made changes based on feedback
- Planned out mechanics, systems, enemy types, item pick up locations
- Assisted in coding and QA work
- Kept team on track, ensuring all work was done by the deadline
- Project was made over the course of five weeks
- Video link of 2D Side Scroller
Paintball World Demo

Project overview:
- Solo project
- FPS
- Player shoots red objects to interact with the environment to make a path to the exit
- Features fully animated AI pawns, no combat system but will chase and follow player upon seeing the player
- Paintball splat colors are random
- Video link of Paintball World Demo
Clean Your Room

Project overview:
- Solo project
- Third Person
- Player collects five items spread throughout the room.
- Features example of destructable environment and sounds pinging on item collection
- Video link of Clean Your Room Demo